Into the Wider World
Creating the Fimbulvinter Concept Game
My MITxPRO capstone gave me the structure to finally start building a game I’d always wanted to make. Fimbulvinter is a Norse mythology RPG developed solo across two years — designed, built, and playtested while working full-time as a UX designer. It’s unfinished, and that’s intentional: this is the foundation for something bigger.